From RollingSun.exe, 4 Years ago, written in Plain Text.
Embed
  1. 06/10/2017 00:00:43.806: SpecialK.log created
  2. 06/10/2017 00:00:43.862: [   Input  ] Game uses HID, installing input hooks...
  3. -------------------------------------------------------------------------------------------
  4. 06/10/2017 00:00:43.890: >> (RollingSun.exe) [SpecialK64.dll] <<
  5. 06/10/2017 00:00:43.890: Loading user preferences from SpecialK.ini... done!
  6. -------------------------------------------------------------------------------------------
  7. 06/10/2017 00:00:44.363:  Working Directory:          F:\Games\Valve\Steam\steamapps\common\Rolling Sun
  8. 06/10/2017 00:00:44.363:  System Directory:           C:\Windows\system32
  9. 06/10/2017 00:00:44.363:  Loading default dxgi.dll: 06/10/2017 00:00:44.363: [Window Mgr] [!] > First Call: GetWindowLongPtrW_Detour
  10. 06/10/2017 00:00:44.363: [Window Mgr] [!] > First Call: GetWindowLongPtrA_Detour
  11.  (dxgi.dll)
  12. -------------------------------------------------------------------------------------------
  13. 06/10/2017 00:00:44.364: [  NvAPI   ] Initializing NVIDIA API          (NvAPI): 06/10/2017 00:00:44.364: [Window Mgr] [!] > First Call: GetWindowLongW_Detour
  14. 06/10/2017 00:00:44.364: [Window Mgr] [!] > First Call: SetWindowLongPtrW_Detour
  15.  Success
  16. 06/10/2017 00:00:44.368: [  NvAPI   ] >> NVIDIA Driver Version: 382.33
  17. 06/10/2017 00:00:44.368: [  NvAPI   ]  * Number of Installed NVIDIA GPUs: 1 (0 are in SLI mode)
  18. 06/10/2017 00:00:44.368: [Hybrid GPU]  NvOptimusEnablement..................: UNDEFINED
  19. 06/10/2017 00:00:44.368: [Hybrid GPU]  AmdPowerXpressRequestHighPerformance.: UNDEFINED
  20. 06/10/2017 00:00:44.368: [API Detect]  <!> [    Bootstrapping DXGI (dxgi.dll)    ] <!>
  21. 06/10/2017 00:00:44.368: [   DXGI   ] Importing CreateDXGIFactory{1|2}
  22. 06/10/2017 00:00:44.368: [   DXGI   ] ================================
  23. 06/10/2017 00:00:44.368: [ DXGI 1.0 ]   CreateDXGIFactory:  00007FF914133400h  { Hooked }
  24. 06/10/2017 00:00:44.368: [ DXGI 1.1 ]   CreateDXGIFactory1: 00007FF9141333C0h  { Hooked }
  25. 06/10/2017 00:00:44.368: [ DXGI 1.3 ]   CreateDXGIFactory2: 00007FF914133380h  { Hooked }
  26. 06/10/2017 00:00:44.369: [Window Mgr] [!] > First Call: GetSystemMetrics_Detour
  27. 06/10/2017 00:00:44.379: [Window Mgr] [!] > First Call: GetWindowLongA_Detour
  28. 06/10/2017 00:00:44.853: [   DXGI   ]   Installing DXGI Hooks
  29. 06/10/2017 00:00:44.855: [Window Mgr] [!] > First Call: SetWindowLongA_Detour
  30. 06/10/2017 00:00:44.868: [   DXGI   ] [!] D3D11CreateDevice (void) -- [ SpecialK64.dll <D3D9SetCursorPosition_Override>, tid=0x1f90 ]
  31. 06/10/2017 00:00:44.869: [   DXGI   ] [!] D3D11CreateDeviceAndSwapChain (void) -- [ SpecialK64.dll, tid=0x1f90 ]
  32. 06/10/2017 00:00:44.869: [  D3D 11  ]  <~> Preferred Feature Level(s): <0> - N/A
  33. 06/10/2017 00:00:44.869: [   DXGI   ] [!] CreateDXGIFactory2 (0x80000000, IDXGIFactory, 000000003A4AEE38h) -- [ d3d11.dll <D3D11CoreCreateDevice>, tid=0x1f90 ]
  34. 06/10/2017 00:00:44.871: [   DXGI   ] [@]  Return: S_OK  -  < CreateDXGIFactory2_Import (Flags, riid, ppFactory) >
  35. 06/10/2017 00:00:45.175: [   DXGI   ] [@]  Return: S_OK  -  < D3D11CreateDeviceAndSwapChain_Import ( pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion, swap_chain_desc, ppSwapChain, &ret_device, &ret_level, ppImmediateContext ) >
  36. 06/10/2017 00:00:45.175: [  D3D 11  ] >> Device = 000000003B6D4140h (Feature Level: 11_0)
  37. 06/10/2017 00:00:45.175: [ DXGI 1.4 ]   $ Spawning Memory Budget Change Thread..: 06/10/2017 00:00:45.183: [Window Mgr] [!] > First Call: SetWindowPos_Detour
  38. tid=0x2a68
  39. 06/10/2017 00:00:45.276: [ DXGI 1.4 ]   % Setting up Budget Change Notification.: eid=0x0000000000000818, cookie=1
  40. 06/10/2017 00:00:45.276: [ DXGI 1.2 ] GPU Scheduling...: Pre-Emptive (Fragment)
  41. 06/10/2017 00:00:45.276: [ DXGI 1.4 ] Local Memory.....: Node0 (Reserve:     0 /  3653 MiB - Budget:    15 /  6901 MiB)
  42. 06/10/2017 00:00:45.276: [ DXGI 1.4 ] Non-Local Memory.: Node0 (Reserve:     0 /  3889 MiB - Budget:     0 /  7368 MiB)
  43. 06/10/2017 00:00:45.357: [  D3D 11  ]   Hooking D3D11
  44. 06/10/2017 00:00:45.405: [ SpecialK ] === Initialization Finished! ===
  45. 06/10/2017 00:00:47.896: [Window Mgr] [!] > First Call: PeekMessageA_Detour
  46. 06/10/2017 00:00:47.897: [Window Mgr] Hooking the Window Procedure for ANSI Window Class ('CryENGINE') :: (ClassProc: 00000001390FABD0, WndProc: 00000000FFFF0429)
  47. 06/10/2017 00:00:47.897: [Window Mgr]  >> Hooking was impossible; installing new window procedure instead (this may be undone by other software).
  48. 06/10/2017 00:00:47.897: [Input Mgr.] [!] > First Call: GetRegisteredRawInputDevices_Detour
  49. 06/10/2017 00:00:47.898: [Window Mgr] [!] > First Call: DispatchMessageA_Detour
  50. 06/10/2017 00:00:47.906: [Input Mgr.] [!] > First Call: GetAsyncKeyState_Detour
  51. 06/10/2017 00:00:47.921: [   DXGI   ] [!] IDXGIFactory5::EnumAdapters (0000000046071F50h, 0, 0000000022E6F908h) -- [ dxgi.dll, tid=0x2bf0 ]
  52. 06/10/2017 00:00:47.921: [   DXGI   ] [!] IDXGIFactory5::EnumAdapters1 (0000000046071F50h, 0, 0000000022E6F830h) -- [ dxgi.dll <CreateDXGIFactory1>, tid=0x2bf0 ]
  53. 06/10/2017 00:00:47.921: [   DXGI   ] [@]  Return: S_OK  -  < EnumAdapters1_Original (This,Adapter,ppAdapter) >
  54. 06/10/2017 00:00:47.921: [   DXGI   ]  @ Returned Adapter 0: 'NVIDIA GeForce GTX 1070' (LUID: 00000000:00009728) <Hardware>
  55. 06/10/2017 00:00:47.958: [   DXGI   ] [@]  Return: S_OK  -  < EnumAdapters_Original (This, Adapter, ppAdapter) >
  56. 06/10/2017 00:00:47.958: [   DXGI   ]  @ Returned Adapter 0: 'NVIDIA GeForce GTX 1070' (LUID: 00000000:00009728) <Hardware>
  57. 06/10/2017 00:00:47.959: [   DXGI   ] [!] CreateDXGIFactory1 (IDXGIFactory, 0000000039D1F8D8h) -- [ SpecialK64.dll <CreateDXGIFactory>, tid=0x0e68 ]
  58. 06/10/2017 00:00:47.960: [   DXGI   ] [@]  Return: S_OK  -  < CreateDXGIFactory1_Import (riid, ppFactory) >
  59. 06/10/2017 00:00:47.960: [   DXGI   ] [!] IDXGIFactory5::EnumAdapters (000000004606F780h, 0, 0000000039D1F8D0h) -- [ SpecialK64.dll <D3D9SetCursorPosition_Override>, tid=0x0e68 ]
  60. 06/10/2017 00:00:47.960: [   DXGI   ] [!] IDXGIFactory5::EnumAdapters1 (000000004606F780h, 0, 0000000039D1F7E0h) -- [ dxgi.dll <CreateDXGIFactory1>, tid=0x0e68 ]
  61. 06/10/2017 00:00:47.961: [   DXGI   ] [@]  Return: S_OK  -  < EnumAdapters1_Original (This,Adapter,ppAdapter) >
  62. 06/10/2017 00:00:47.961: [   DXGI   ]  @ Returned Adapter 0: 'NVIDIA GeForce GTX 1070' (LUID: 00000000:00009728) <Hardware>
  63. 06/10/2017 00:00:47.961: [   DXGI   ] [@]  Return: S_OK  -  < EnumAdapters_Original (This, Adapter, ppAdapter) >
  64. 06/10/2017 00:00:47.961: [   DXGI   ]  @ Returned Adapter 0: 'NVIDIA GeForce GTX 1070' (LUID: 00000000:00009728) <Hardware>
  65. 06/10/2017 00:00:47.961: [   Input  ]   >> Hooking XInput 1.3
  66. 06/10/2017 00:00:47.962: [DLL Loader]   ( SpecialK64.dll               ) loaded '                                                   XInput1_3.dll' <LoadLibraryW> { 'SK_CreateDLLHook2' }
  67. 06/10/2017 00:00:47.996: [  CEGUI   ] Enabling CEGUI: (C:\Users\pascal\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUIBase-0.dll)
  68. 06/10/2017 00:00:47.997: [DLL Loader]   ( SpecialK64.dll               ) loaded '                                                 CEGUIBase-0.dll' <LoadLibraryExA> { 'SK_DetourWindowProc2' }
  69. 06/10/2017 00:00:47.999: [DLL Loader]   ( SpecialK64.dll               ) loaded '                                   CEGUIDirect3D11Renderer-0.dll' <LoadLibraryExA> { 'SK_DetourWindowProc2' }
  70. 06/10/2017 00:00:48.037: [DLL Loader]   ( CEGUIBase-0.dll              ) loaded 'C:\Users\pascal\Documents\My Mods\SpecialK\CEGUI\bin\x64/CEGUIRapidXMLParser.dll' <LoadLibraryA> { '' }
  71. 06/10/2017 00:00:48.048: [DLL Loader]   ( CEGUIBase-0.dll              ) loaded 'C:\Users\pascal\Documents\My Mods\SpecialK\CEGUI\bin\x64/CEGUISTBImageCodec.dll' <LoadLibraryA> { '' }
  72. 06/10/2017 00:00:48.082: [DLL Loader]   ( CEGUIBase-0.dll              ) loaded 'C:\Users\pascal\Documents\My Mods\SpecialK\CEGUI\bin\x64/CEGUICoreWindowRendererSet.dll' <LoadLibraryA> { '' }
  73. 06/10/2017 00:00:50.835: [DLL Loader]   ( CrySystem.dll                ) loaded '                                                     CryFont.dll' <LoadLibraryA> { 'GetJobManSPUInterface' }
  74. 06/10/2017 00:00:51.236: [DLL Loader]   ( CrySystem.dll                ) loaded '                                                  CryNetwork.dll' <LoadLibraryA> { 'GetJobManSPUInterface' }
  75. 06/10/2017 00:00:51.291: [DLL Loader]   ( CrySystem.dll                ) loaded '                                                    CryLobby.dll' <LoadLibraryA> { 'GetJobManSPUInterface' }
  76. 06/10/2017 00:00:51.303: [DLL Loader]   ( CrySystem.dll                ) loaded '                                                    CryMovie.dll' <LoadLibraryA> { 'GetJobManSPUInterface' }
  77. 06/10/2017 00:00:51.308: [Input Mgr.] [!] > First Call: GetCursorPos_Detour
  78. 06/10/2017 00:00:51.308: [Window Mgr] [!] > First Call: ClipCursor_Detour
  79. 06/10/2017 00:00:51.330: [DLL Loader]   ( CrySystem.dll                ) loaded '                                                    CryInput.dll' <LoadLibraryA> { 'GetJobManSPUInterface' }
  80. 06/10/2017 00:00:51.336: [Input Mgr.] [!] > First Call: HidD_GetPreparsedData_Detour
  81. 06/10/2017 00:00:51.348: [Input Mgr.] [!] > First Call: RegisterRawInputDevices_Detour
  82. 06/10/2017 00:00:51.348: [Window Mgr] [!] > First Call: PeekMessageW_Detour
  83. 06/10/2017 00:00:51.348: [Window Mgr] [!] > First Call: DispatchMessageW_Detour
  84. 06/10/2017 00:00:51.359: [Input Mgr.] [!] > First Call: GetKeyState_Detour
  85. 06/10/2017 00:00:51.374: [DLL Loader]   ( CrySystem.dll                ) loaded '                                                 CryAISystem.dll' <LoadLibraryA> { 'GetJobManSPUInterface' }
  86. 06/10/2017 00:00:51.389: [DLL Loader]   ( CrySystem.dll                ) loaded '                                                CryAnimation.dll' <LoadLibraryA> { 'GetJobManSPUInterface' }
  87. 06/10/2017 00:00:51.411: [DLL Loader]   ( CrySystem.dll                ) loaded '                                                 Cry3DEngine.dll' <LoadLibraryA> { 'GetJobManSPUInterface' }
  88. 06/10/2017 00:00:51.429: [DLL Loader]   ( CrySystem.dll                ) loaded '                                             CryScriptSystem.dll' <LoadLibraryA> { 'GetJobManSPUInterface' }
  89. 06/10/2017 00:00:51.454: [DLL Loader]   ( CrySystem.dll                ) loaded '                                             CryEntitySystem.dll' <LoadLibraryA> { 'GetJobManSPUInterface' }
  90. 06/10/2017 00:00:51.481: [DLL Loader]   ( CrySystem.dll                ) loaded '                                               CryLiveCreate.dll' <LoadLibraryA> { 'GetJobManSPUInterface' }
  91. 06/10/2017 00:00:52.362: [Input Mgr.] [!] > First Call: XInputGetCapabilities1_3_Detour
  92. 06/10/2017 00:00:52.580: [Window Mgr] [!] > First Call: SetWindowLongPtrA_Detour
  93. 06/10/2017 00:00:52.634: [   DXGI   ] [!] IDXGIOutput::GetDisplayModeList (00000000235833E0h, EnumFormat=28, Flags=0, *pNumModes=33, 000000004DB3ABF0h)
  94. 06/10/2017 00:00:52.634: [   DXGI   ]      >> 33 modes (30 removed)
  95. 06/10/2017 00:00:52.635: [   DXGI   ] [!] IDXGIOutput::GetDisplayModeList (00000000235833E0h, EnumFormat=28, Flags=0, *pNumModes=33, 000000004DB38E70h)
  96. 06/10/2017 00:00:52.635: [   DXGI   ]      >> 33 modes (30 removed)
  97. 06/10/2017 00:00:53.778: [Input Mgr.] [!] > First Call: XInputGetState1_3_Detour
  98. 06/10/2017 00:01:04.214: [Input Mgr.] [!] > First Call: SetCursorPos_Detour
  99. 06/10/2017 00:01:04.241: [Input Mgr.] [!] > First Call: SetCursor_Detour
  100. 06/10/2017 00:01:09.222: [Input Mgr.] [!] > First Call: GetRawInputData_Detour
  101. 06/10/2017 00:01:15.642: [Input Mgr.] [!] > First Call: GetKeyboardState_Detour
  102. 06/10/2017 00:01:21.645: [   DXGI   ] [!] IDXGIOutput::FindClosestMatchingMode (...)
  103. 06/10/2017 00:01:21.648: [   DXGI   ] [!] IDXGISwapChain::SetFullscreenState ({ Fullscreen }, 0000000000000000h) -- [ CryRenderD3D11.dll, tid=0x0e68 ]
  104. 06/10/2017 00:01:21.648: [   DXGI   ] [@]  Return: S_OK  -  < SetFullscreenState_Original (This, Fullscreen, pTarget) >
  105. 06/10/2017 00:01:21.648: [   DXGI   ] [!] IDXGISwapChain::ResizeTarget ({ (1920x1080@59.9Hz), fmt=28, scaling=0x00, scanlines=0x01 }) -- [ CryRenderD3D11.dll, tid=0x0e68 ]
  106. 06/10/2017 00:01:22.295: [   DXGI   ] [!] IDXGIFactory5::EnumAdapters (0000000048657870h, 0, 0000000022E6F908h) -- [ dxgi.dll, tid=0x2bf0 ]
  107. 06/10/2017 00:01:22.296: [   DXGI   ] [!] IDXGIFactory5::EnumAdapters1 (0000000048657870h, 0, 0000000022E6F830h) -- [ dxgi.dll <CreateDXGIFactory1>, tid=0x2bf0 ]
  108. 06/10/2017 00:01:22.296: [   DXGI   ] [@]  Return: S_OK  -  < EnumAdapters1_Original (This,Adapter,ppAdapter) >
  109. 06/10/2017 00:01:22.296: [   DXGI   ]  @ Returned Adapter 0: 'NVIDIA GeForce GTX 1070' (LUID: 00000000:00009728) <Hardware>
  110. 06/10/2017 00:01:22.296: [   DXGI   ] [@]  Return: S_OK  -  < EnumAdapters_Original (This, Adapter, ppAdapter) >
  111. 06/10/2017 00:01:22.296: [   DXGI   ]  @ Returned Adapter 0: 'NVIDIA GeForce GTX 1070' (LUID: 00000000:00009728) <Hardware>
  112. 06/10/2017 00:01:22.345: [   DXGI   ] [@]  Return: S_OK  -  < ResizeTarget_Original (This, pNewNewTargetParameters) >
  113. 06/10/2017 00:01:22.345: [   DXGI   ] [!] IDXGISwapChain::ResizeBuffers (3,1920,1080,fmt=28,0x00000002) -- [ CryRenderD3D11.dll, tid=0x0e68 ]
  114. 06/10/2017 00:01:22.345: [   DXGI   ] [@]  Return: DXGI_ERROR_INVALID_CALL  -  < ResizeBuffers_Original (This, BufferCount, Width, Height, NewFormat, SwapChainFlags) >
  115. 06/10/2017 00:01:25.206: [   DXGI   ] [!] IDXGISwapChain::SetFullscreenState ({ Windowed }, 0000000000000000h) -- [ CryRenderD3D11.dll, tid=0x0e68 ]
  116. 06/10/2017 00:01:25.739: [   DXGI   ] [!] IDXGIFactory5::EnumAdapters (0000000048657250h, 0, 0000000022E6F908h) -- [ dxgi.dll, tid=0x2bf0 ]
  117. 06/10/2017 00:01:25.740: [   DXGI   ] [!] IDXGIFactory5::EnumAdapters1 (0000000048657250h, 0, 0000000022E6F830h) -- [ dxgi.dll <CreateDXGIFactory1>, tid=0x2bf0 ]
  118. 06/10/2017 00:01:25.740: [   DXGI   ] [@]  Return: S_OK  -  < EnumAdapters1_Original (This,Adapter,ppAdapter) >
  119. 06/10/2017 00:01:25.740: [   DXGI   ]  @ Returned Adapter 0: 'NVIDIA GeForce GTX 1070' (LUID: 00000000:00009728) <Hardware>
  120. 06/10/2017 00:01:25.740: [   DXGI   ] [@]  Return: S_OK  -  < EnumAdapters_Original (This, Adapter, ppAdapter) >
  121. 06/10/2017 00:01:25.740: [   DXGI   ]  @ Returned Adapter 0: 'NVIDIA GeForce GTX 1070' (LUID: 00000000:00009728) <Hardware>
  122. 06/10/2017 00:01:25.742: [   DXGI   ] [@]  Return: S_OK  -  < SetFullscreenState_Original (This, Fullscreen, pTarget) >
  123. 06/10/2017 00:01:25.753: [   DXGI   ] [!] IDXGIFactory5::EnumAdapters (00000000486581A0h, 0, 0000000022E6F908h) -- [ dxgi.dll, tid=0x2bf0 ]
  124. 06/10/2017 00:01:25.753: [   DXGI   ] [!] IDXGIFactory5::EnumAdapters1 (00000000486581A0h, 0, 0000000022E6F830h) -- [ dxgi.dll <CreateDXGIFactory1>, tid=0x2bf0 ]
  125. 06/10/2017 00:01:25.755: [   DXGI   ] [@]  Return: S_OK  -  < EnumAdapters1_Original (This,Adapter,ppAdapter) >
  126. 06/10/2017 00:01:25.755: [   DXGI   ]  @ Returned Adapter 0: 'NVIDIA GeForce GTX 1070' (LUID: 00000000:00009728) <Hardware>
  127. 06/10/2017 00:01:25.755: [   DXGI   ] [@]  Return: S_OK  -  < EnumAdapters_Original (This, Adapter, ppAdapter) >
  128. 06/10/2017 00:01:25.755: [   DXGI   ]  @ Returned Adapter 0: 'NVIDIA GeForce GTX 1070' (LUID: 00000000:00009728) <Hardware>
  129. 06/10/2017 00:01:25.923: [   DXGI   ] [!] IDXGIOutput::FindClosestMatchingMode (...)
  130. 06/10/2017 00:01:25.929: [   DXGI   ] [!] IDXGISwapChain::SetFullscreenState ({ Fullscreen }, 0000000000000000h) -- [ CryRenderD3D11.dll, tid=0x0e68 ]
  131. 06/10/2017 00:01:26.730: [   DXGI   ] [!] IDXGIFactory5::EnumAdapters (00000000486581A0h, 0, 0000000022E6F908h) -- [ dxgi.dll, tid=0x2bf0 ]
  132. 06/10/2017 00:01:26.730: [   DXGI   ] [!] IDXGIFactory5::EnumAdapters1 (00000000486581A0h, 0, 0000000022E6F830h) -- [ dxgi.dll <CreateDXGIFactory1>, tid=0x2bf0 ]
  133. 06/10/2017 00:01:26.731: [   DXGI   ] [@]  Return: S_OK  -  < EnumAdapters1_Original (This,Adapter,ppAdapter) >
  134. 06/10/2017 00:01:26.731: [   DXGI   ]  @ Returned Adapter 0: 'NVIDIA GeForce GTX 1070' (LUID: 00000000:00009728) <Hardware>
  135. 06/10/2017 00:01:26.731: [   DXGI   ] [@]  Return: S_OK  -  < EnumAdapters_Original (This, Adapter, ppAdapter) >
  136. 06/10/2017 00:01:26.731: [   DXGI   ]  @ Returned Adapter 0: 'NVIDIA GeForce GTX 1070' (LUID: 00000000:00009728) <Hardware>
  137. 06/10/2017 00:01:26.794: [   DXGI   ] [@]  Return: S_OK  -  < SetFullscreenState_Original (This, Fullscreen, pTarget) >
  138. 06/10/2017 00:01:26.794: [   DXGI   ] [!] IDXGISwapChain::ResizeTarget ({ (1920x1080@59.9Hz), fmt=28, scaling=0x00, scanlines=0x01 }) -- [ CryRenderD3D11.dll, tid=0x0e68 ]
  139. 06/10/2017 00:01:27.429: [   DXGI   ] [!] IDXGIFactory5::EnumAdapters (0000000048657870h, 0, 0000000022E6F908h) -- [ dxgi.dll, tid=0x2bf0 ]
  140. 06/10/2017 00:01:27.429: [   DXGI   ] [!] IDXGIFactory5::EnumAdapters1 (0000000048657870h, 0, 0000000022E6F830h) -- [ dxgi.dll <CreateDXGIFactory1>, tid=0x2bf0 ]
  141. 06/10/2017 00:01:27.429: [   DXGI   ] [@]  Return: S_OK  -  < EnumAdapters1_Original (This,Adapter,ppAdapter) >
  142. 06/10/2017 00:01:27.429: [   DXGI   ]  @ Returned Adapter 0: 'NVIDIA GeForce GTX 1070' (LUID: 00000000:00009728) <Hardware>
  143. 06/10/2017 00:01:27.429: [   DXGI   ] [@]  Return: S_OK  -  < EnumAdapters_Original (This, Adapter, ppAdapter) >
  144. 06/10/2017 00:01:27.429: [   DXGI   ]  @ Returned Adapter 0: 'NVIDIA GeForce GTX 1070' (LUID: 00000000:00009728) <Hardware>
  145. 06/10/2017 00:01:27.454: [   DXGI   ] [@]  Return: S_OK  -  < ResizeTarget_Original (This, pNewNewTargetParameters) >
  146. 06/10/2017 00:01:27.454: [   DXGI   ] [!] IDXGISwapChain::ResizeBuffers (3,1920,1080,fmt=28,0x00000002) -- [ CryRenderD3D11.dll, tid=0x0e68 ]
  147. 06/10/2017 00:01:27.454: [   DXGI   ] [@]  Return: DXGI_ERROR_INVALID_CALL  -  < ResizeBuffers_Original (This, BufferCount, Width, Height, NewFormat, SwapChainFlags) >
  148. 06/10/2017 00:01:27.556: [   DXGI   ] [!] IDXGIFactory5::EnumAdapters (0000000048657250h, 0, 0000000022E6F908h) -- [ dxgi.dll, tid=0x2bf0 ]
  149. 06/10/2017 00:01:27.556: [   DXGI   ] [!] IDXGIFactory5::EnumAdapters1 (0000000048657250h, 0, 0000000022E6F830h) -- [ dxgi.dll <CreateDXGIFactory1>, tid=0x2bf0 ]
  150. 06/10/2017 00:01:27.557: [   DXGI   ] [@]  Return: S_OK  -  < EnumAdapters1_Original (This,Adapter,ppAdapter) >
  151. 06/10/2017 00:01:27.557: [   DXGI   ]  @ Returned Adapter 0: 'NVIDIA GeForce GTX 1070' (LUID: 00000000:00009728) <Hardware>
  152. 06/10/2017 00:01:27.557: [   DXGI   ] [@]  Return: S_OK  -  < EnumAdapters_Original (This, Adapter, ppAdapter) >
  153. 06/10/2017 00:01:27.557: [   DXGI   ]  @ Returned Adapter 0: 'NVIDIA GeForce GTX 1070' (LUID: 00000000:00009728) <Hardware>
  154. 06/10/2017 00:01:27.562: [   DXGI   ] [!] IDXGISwapChain::SetFullscreenState ({ Fullscreen }, 0000000000000000h) -- [ CryRenderD3D11.dll, tid=0x0e68 ]
  155. 06/10/2017 00:01:27.562: [   DXGI   ] [@]  Return: S_OK  -  < SetFullscreenState_Original (This, Fullscreen, pTarget) >
  156. 06/10/2017 00:01:27.562: [   DXGI   ] [!] IDXGISwapChain::ResizeBuffers (3,1920,1080,fmt=28,0x00000002) -- [ CryRenderD3D11.dll, tid=0x0e68 ]
  157. 06/10/2017 00:01:27.562: [   DXGI   ] [@]  Return: DXGI_ERROR_INVALID_CALL  -  < ResizeBuffers_Original (This, BufferCount, Width, Height, NewFormat, SwapChainFlags) >
  158. 06/10/2017 00:01:27.695: [DLL Loader]   ( CEGUIBase-0.dll              ) loaded 'C:\Users\pascal\Documents\My Mods\SpecialK\CEGUI\bin\x64/CEGUIRapidXMLParser.dll' <LoadLibraryA> { '' }
  159. 06/10/2017 00:01:27.711: [DLL Loader]   ( CEGUIBase-0.dll              ) loaded 'C:\Users\pascal\Documents\My Mods\SpecialK\CEGUI\bin\x64/CEGUISTBImageCodec.dll' <LoadLibraryA> { '' }
  160. 06/10/2017 00:01:27.777: [DLL Loader]   ( CEGUIBase-0.dll              ) loaded 'C:\Users\pascal\Documents\My Mods\SpecialK\CEGUI\bin\x64/CEGUICoreWindowRendererSet.dll' <LoadLibraryA> { '' }
  161. 06/10/2017 00:02:21.327: [Perf Stats] At shutdown:    0.05 seconds and   26.43 MiB of CPU->GPU I/O avoided by 417 texture cache hits.
  162. 06/10/2017 00:02:21.327: [ DXGI 1.4 ] Shutting down Memory Budget Change Thread... done!
  163. 06/10/2017 00:02:21.332: [ SpecialK ] Saving user preferences to SpecialK.ini... done!
  164. 06/10/2017 00:02:21.403: [ SpecialK ] Custom dxgi.dll Detached (pid=0x09a0)
  165.